Our first game was Carcassonne, a game where you build up a landscape piece by piece. It's really cool just to watch the rivers, cities and roads take shape with everyone working toward different goals. You place your player tokens (we call them "dudes") as either farmers, knights, thieves or monks, with different points given for completing their habitats. This was lots of fun, and Laura's farmer crew sealed the deal, with Natalie a close second, nearly completing the biggest city on record.
Second on our docket was 221B Baker Street, which we had picked up for $1 at St. Vincent De Paul's. It's very similar to Clue, where you must solve a mysterious murder, but with more clues sitting at different locations, as well as being able to block your opponents from seeing certain clues. The movement by rolling the dice can cause some players to be left behind, and it's a very quiet, introspective game, since you're writing down all the clues and piecing everything together. Burr solved the puzzle in the nick of time, explaining to us all how the taxidermist was murdered on a cold winter day.
We finished off the night with the bloody Guillotine, a card game version of the French Revolution. Nobles are lined up to lose their heads, and you get points depending on how unpopular that noble is. You can change the ordering of the cards in hopes of gathering higher scoring nobles. It goes pretty quickly with the heads flying by, and requires less strategy than the previous games. And we never even got to play Settlers with their new expansion pack, but that's for another night of games.