THURSDAY, MARCH 10, 2005
Island Game night

Different night, rescheduled because of the Chamber Singer concert, and same regulars for gaming. Matt showed up first, and we played our newest puchase, Clocktowers. It's a deceptively simple game from Alan Moon, building towers in a certain order and color, and trying to keep cats and mice out. There's a lot of sacrificing of points just to get some towers built, and player interaction is subtly present in the way you watch what everyone else is building. It seems like you never want one of the top cards, always the next one, but you have to take something each turn. It's quick and fun, perfect for 2 or 3 people to get things going.

Kathleen came in next, so we broke out a four-person game of Trias. Dinos were being dumped quickly, and we scattered Pangea into a few continents as we fought over control. It's so hard to not eat the dino meeples, they look just like Flinstone's vitamins, and the meteor always seems to come one turn to quickly.

Our final island game was Samurai, which once again followed the "stay close to your side of the board" mentality. I went for Kyoto, but didn't get much else, while I look forward to using my swap tile each game, I forget there's three other players who can also make a swap to foil my plans. All three games were tense competitions, and a bit of quiet fun for the evening.

Posted by Mark @ 10:30 PM CDT [Previous] [Next]